VR Space Adventure Space Rift - Episode 1: The Voices behind the Characters

Eighth making-of video shows the collaboration between the lead designer and the voice actors in the recording studio

Players can check out the demo version of Space Rift - Episode 1 for free and dive right into the fascinating VR universe. The demo is accessible via the Space Rift Steam product page at no charge and can be found here. As of August 2nd, the first episode of the VR game Space Rift was released for all established VR headsets for PC via Steam and the Humble Store. But, who is responsible for really breathing life into the fascinating characters of Space Rift - Episode 1? A new making-of video for Space Rift - Episode 1 answers this question and gives the voices behind the characters a face: It shows the voice actors at work in the recording studio. The informative video can be seen here.

Adopting a common approach with fun and dedication: The lead designer and the voice actors should be on the same page

In part eight of the making-of series of Space Rift - Episode 1, publisher bitComposer and developer Vibrant Core showcase another important aspect of the work behind the scenes: the voiceovers. The video features scenes of the work in the recording studio and indicates how the mutual goal of the perfect voiceover is pursued. Viewers also get so see and hear Milan Pingel, the lead designer of Space Rift - Episode 1, who is, in particular, responsible for the cinematic story and the narrative design of the VR space adventure. In the recording studio, he’s in charge of giving clear instructions to the voice actors, so that they can come as close as possible to his vision of how the characters should be acting in the game. But, he is also drawing inspiration from spontaneous ideas by the voice actors and keeps an open mind. These ideas might even add more suitable characteristic traits to a certain character. The sound engineer, Wolfgang Zarger, is also mediating between the different conceptions to determine the perfect tonality. Moreover, Tracey Grey (Lt. Saynab Azouad) and Susan Tackenberg  (Dr. Vanessa Eiken) talk about their peculiar task to lend their voices to the characters in the game. It is eminently interesting how certain characteristics should come into effect - just due to the voiceover. As a result, the voice actors are confronted with specific tasks. The fascinating insights into the professional teamwork give an indication of how the developers of Space Rift - Episode 1 created such an immersive game world, including a gripping story and elaborate characters - also thanks to the well-made voiceover. The video can be seen here.

Space Rift: A complete VR experience

Space Rift is specifically designed and optimized for VR headsets such as Oculus Rift, HTC Vive, Gear VR und PlayStation VR. The cinematic story paired with the gameplay and level design is what makes Space Rift unique in this regard. Space Rift thrills players with a movie-like atmosphere, which reveals itself in the scripted missions and dozens of dialogues with detailed characters. Unlike other VR mini games and tech demos, which have been released for VR so far, Space Rift is a complete game experience.

About Space Rift: The player will become part of the story

Earth has been devastated entirely by a destructive meteor shower, thus forcing humanity to emigrate to Mars. Humans were enslaved by the organizations WEYSS and PANDORA and carve out a miserable existence on the xeric red planet. Players slip into the role of the veteran pilot Casey, who takes on the hostile organizations in order to liberate humankind from their suffering on Mars. Radio transmissions, newscasts and the interaction with the fondly designed non-player characters on the base station continuously add new thrilling details about the on-going conflict and also reveal pieces of background information.

Real cockpit feeling in outer space

The combination with Virtual Reality leads Space Rift to provide a unique and immersive gaming experience. This motivates the player to advance the story autonomously and to put together newly revealed pieces in the puzzle. Concurrently, the space ship evolves into being the player’s favorite companion - not only in connection with the quest to free humankind, but also in the course of exploring the whole galaxy. The particular segments of the playable outer space were designed individually by the level designers and therefore offer a vast amount of variety - also thanks to impressive visual effects.

Space Rift is available for all major VR headsets applicable for PC at a price of USD/EUR 19.99 (GBP 14.99): namely via Steam and the Humble Store. The Android GEAR-VR version of Space Rift will also be released in Summer 2016 and the PlayStation VR version is planned for Fall 2016.

Further impressions can be taken out of the official Gameplay- and Mixed Reality-Trailer. A 9-part making-of documentary is also available and will be released weekly.

For further information, go to the game’s website: http://spacerift-thegame.com/spacerift-en/.

About Vibrant Core

Vibrant Core is an independent development studio based in Bonn. The young and highly motivated team specializes in realising outstanding PC and console games for the new technical possibilities arising from Virtual Reality. Vibrant Core is developing games optimized for Virtual Reality that are playable on all current systems with the available VR headsets. The developers are enthusiastic about the possibilities resulting from the new technology and want to take a leading role in the emerging marketplace of Virtual Reality games.


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About bitComposer

bitComposer Interactive GmbH, based in Eschborn, is an independent publishing company for PC and video games. The company focuses on the national and international marketing of entertainment products for the classic PC, console, handheld and mobile platforms. bitComposer Interactive GmbH draws on experienced development teams and service providers in the realization of its own projects, licensed products and contract productions. You can find further information about bitComposer at www.bitcomposer.com.

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